Simply does this meen DX12 or whatever it is called in the end will be born and come to life because AMD Mantle forced Microsoft to get with the times and advance theyre DX standard this time instead of minor updates and lack of advancement as Microsoft has done past few gens of DX. The entire point of Mantle was to spur game development and drive the adoption of a better standard. We have a responsibility as stewards of the Earth to protect and defend the biodiversity of our planet and the amazin. ( And if Mantle is ultimately subsumed by DirectX - so what? When I first talked to AMD about the next-generation API at APU13, the developers candidly told me that the long-term goal was to get Microsoft and the Khronos Group in charge of OpenGL to adopt a Mantle-like architecture. Thanks to Mantle support, AMD-based computers should have.
THIS IS AMD's WORDS ABOUT MANTLES PURPOSE this is from the link below not me The only concession for stereo seems to be turning off shadows, otherwise it is as good as it was before the beyond earth engine was used (. Can I run Civilization: Beyond Earth at Ultra Quality setting game 1080p, 1440p, Ultrawide, 4K benchmarks - Multiple cards tested. We dont just mean content-wise - in terms of graphics, too, the game is on the move.
#1440p civilization beyond earth 1080p
I am not bashing Mantle I had good experience with it in many cases was impressed but for the general users most didn't have it working well for them or even a fluid playable experience this is what killed alot of interest in Mantle. But do you really need it Setup: i9-9900k 5 Mine is about the same SOLUTION 'FIX': USE LESS CARS -will upgrade ram to run 30 cars I can't even maintain 120 fps in games like Overwatch, Battlefield 4 at 1080p resolution fps all over the place from 180 to 80fps, gpu usage around 60 I can't even maintain 120 fps in games like Overwatch, Battlefield 4 at 1080p resolution fps all over the place. 11:18pm resolution/refresh rate - found a quick fix. This topic has been locked DamiensGaming. Click to expand.There is a reason most are not doing much with it Mantle has been forgoton by most due to the BF4 lack luster issue and the way BF4 poorly showwed Mantles ability and most like me myself I am waiting on DX12 which will be a all vendor ( Intel / Nvidia / AMD ) usable version of Mantle and will become next game API standard for games. Sid Meiers Civilization: Beyond Earth > General Discussions > Topic Details.